I can create a game with a menu that starts in a blank level, then click a button and it takes me to the play level. This works fine while in development (simulated and not packaged). However, when I Package the game, the button to start (change levels) doesn’t work. I found where you can add more levels to the packaging, but it just doesn’t seem to be working.
I think this is something I need to work out, because I want to have more levels later, so I don’t want a work-around for the options page to just cover the level I want to play in. I hope that makes sense.
What silly thing am I missing? I know it has to be silly, because I can’t find any google answer that covers this.
thanks,