Package Game with Multiple Levels

I can create a game with a menu that starts in a blank level, then click a button and it takes me to the play level. This works fine while in development (simulated and not packaged). However, when I Package the game, the button to start (change levels) doesn’t work. I found where you can add more levels to the packaging, but it just doesn’t seem to be working.
I think this is something I need to work out, because I want to have more levels later, so I don’t want a work-around for the options page to just cover the level I want to play in. I hope that makes sense.

What silly thing am I missing? I know it has to be silly, because I can’t find any google answer that covers this.
thanks,

The packaged version of the game should dump out a log file, just like the simulated one does to the console. What does the log say when you attempt to open the level? If the level isn’t packaged it will say something to that effect.

2 Likes

Now I get to learn how to look for the log files. I don’t know why I didn’t think to look there. Thank you for the suggestion. I will check when I get to my computer.

I had to update my path to the level. I had it correct in the menu link, but missed in the package path. Thank you for the guidance.