I have read and reread HTML5 packaging questions and the docs for unreal engine html5 packaging and followed the instructions. I now have the device manager under ‘Launch’ showing Chrome for HTML5 connected. However when I try to package the game with HTML5, it opens web browser to the getting started guide in unreal engine docs. What am I missing… I can provide more information if needed, but may need to hear the request in layman’s terms.
This is a blueprint project using 4.8.3 that has already packaged well on desktop and android. Just want to package for HTML5 to add the game to my website.