Package Errors

Hey I have package errors while trying to package my game into windows.

Here is all the errors I also linked a video to show it.

UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone

UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Play (None) references an unknown sequence from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Play (None) references an unknown sequence from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_0 while searching for node links - likely due to the node having outstanding errors. from Source: /Game/PlayerStuff/BP
_Character/Animations/Arm/ABP_Arm.ABP_Arm
UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_1 while searching for node links - likely due to the node having outstanding errors. from Source: /Game/PlayerStuff/BP
_Character/Animations/Arm/ABP_Arm.ABP_Arm
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Play (None) references an unknown sequence from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Play (None) references an unknown sequence from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_0 while searching for node links - likely due to the node having outstanding errors. from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_A
rm
PackagingResults: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_1 while searching for node links - likely due to the node having outstanding errors. from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_A
rm

UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Get . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin HUD no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\ActiveZone\Blueprint\BPC_Zone.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Set . Please refresh node or break links to remove pin. from Source: /Game/ActiveZone/Blueprint/BPC_Zone.BPC_Zone
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Play (None) references an unknown sequence from Source: /Game/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_0 while searching for node links - likely due to the node having outstanding errors. from Source: /G
ame/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Games\Unreal Projects\LetUsFight\Content\PlayerStuff\BP_Character\Animations\Arm\ABP_Arm.uasset: [Compiler] Missing allocated node for AnimGraphNode_SequencePlayer_1 while searching for node links - likely due to the node having outstanding errors. from Source: /G
ame/PlayerStuff/BP_Character/Animations/Arm/ABP_Arm.ABP_Arm