I get this error in package log (unreal engine 4.27):
UATHelper: Packaging (Windows (64-bit)): LogFileManager: Error: Error writing to file: C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Hair_S_AfroFade.uexp (Spazio su disco insufficiente.)
PackagingResults: Error: Error writing to file: C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Hair_S_AfroFade.uexp (Spazio su disco insufficiente.)
UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadNP 0 crashed.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage/SavePackageUtilities.cpp] [Line: 527]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Could not save to C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Hair_S_AfroFade.uexp!
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdfe1606bc KERNELBASE.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3d80216 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3d84218 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3aa242d UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb33cb517 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3379da2 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb337a7af UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb33843a7 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb337100b UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb338c345 UE4Editor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3801507 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3802860 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3809aa5 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3d9ff0b UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffdb3d97050 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffe004026bd KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffe00a8dfb8 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadNP 0
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
PackagingResults: Error: Runnable thread TaskGraphThreadNP 0 crashed.
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage/SavePackageUtilities.cpp] [Line: 527]
PackagingResults: Error: Could not save to C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Hair_S_AfroFade.uexp!
PackagingResults: Error: [Callstack] 0x00007ffdfe1606bc KERNELBASE.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3d80216 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3d84218 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3aa242d UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb33cb517 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3379da2 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb337a7af UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb33843a7 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb337100b UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb338c345 UE4Editor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3801507 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3802860 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3809aa5 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3d9ff0b UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffdb3d97050 UE4Editor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe004026bd KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe00a8dfb8 ntdll.dll!UnknownFunction []
PackagingResults: Error: Crash in runnable thread TaskGraphThreadNP 0
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogFileManager: Error: Error writing to file: C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Beard_S_Stubble.uexp (Spazio su disco insufficiente.)
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Error reentered: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage/SavePackageUtilities.cpp] [Line: 527]
UATHelper: Packaging (Windows (64-bit)): Could not save to C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Beard_S_Stubble.uexp!
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
PackagingResults: Error: Error writing to file: C:/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/Cooked/WindowsNoEditor/GAdventure/Content/MetaHumans/Emanuel/MaleHair/Hair/Beard_S_Stubble.uexp (Spazio su disco insufficiente.)
PackagingResults: Error: Error reentered: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage/SavePackageUtilities.cpp] [Line: 527]
PackagingResults: Error: HandleError re-entered.
UATHelper: Packaging (Windows (64-bit)): Took 98,34527s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Lenovo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Cook failed.
PackagingResults: Error: Unknown Cook Failure
LogSlate: Window ‘Output Log’ being destroyed
LogSlate: Window ‘Output Log’ being destroyed
LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/MAIN/HUD/Menù.Menù
Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/MAIN/HUD/Menù” FILE=“…/…/…/…/…/…/Users/Lenovo/Documents/Unreal Projects/GAdventure/Content/MAIN/HUD/Menù.uasset” SILENT=true
LogSavePackage: Moving ‘…/…/…/…/…/…/Users/Lenovo/Documents/Unreal Projects/GAdventure/Saved/MenùF788A3034E8005C65799D2A0F2D34067.tmp’ to ‘…/…/…/…/…/…/Users/Lenovo/Documents/Unreal Projects/GAdventure/Content/MAIN/HUD/Menù.uasset’
AssetCheck: New page: Asset Save: Menù
LogContentValidation: Display: Validating WidgetBlueprint /Game/MAIN/HUD/Menù.Menù
LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
How I can solve it?