I am getting this error, how do I fix this:
UATHelper: Packaging (Windows (32-bit)): LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
UATHelper: Packaging (Windows (32-bit)): LogMemory: Warning: MemoryStats:
UATHelper: Packaging (Windows (32-bit)): AvailablePhysical 1206763520
UATHelper: Packaging (Windows (32-bit)): AvailableVirtual 140719438131200
UATHelper: Packaging (Windows (32-bit)): UsedPhysical 9079300096
UATHelper: Packaging (Windows (32-bit)): PeakUsedPhysical 10226565120
UATHelper: Packaging (Windows (32-bit)): UsedVirtual 17141403648
UATHelper: Packaging (Windows (32-bit)): PeakUsedVirtual 18241404928
PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
PackagingResults: Warning: MemoryStats:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Warning: SymLoadModuleExW. Error: -529697949
UATHelper: Packaging (Windows (32-bit)): LogFileManager: Error: Requested read of 12714124 bytes when 3946 bytes remain (file=C:/Users/Andrew/AppData/Local/Temp/UnrealShaderWorkingDir/B423B4DC47613781364502AE135F77C7/2/WorkerOutputOnly.out, size=3970)
UATHelper: Packaging (Windows (32-bit)): LogFileManager: Error: Requested read of 12714216 bytes when 3946 bytes remain (file=C:/Users/Andrew/AppData/Local/Temp/UnrealShaderWorkingDir/B423B4DC47613781364502AE135F77C7/2/WorkerOutputOnly.out, size=3970)
PackagingResults: Warning: SymLoadModuleExW. Error: -529697949
PackagingResults: Error: Requested read of 12714124 bytes when 3946 bytes remain (file=C:/Users/Andrew/AppData/Local/Temp/UnrealShaderWorkingDir/B423B4DC47613781364502AE135F77C7/2/WorkerOutputOnly.out, size=3970)
PackagingResults: Error: Requested read of 12714216 bytes when 3946 bytes remain (file=C:/Users/Andrew/AppData/Local/Temp/UnrealShaderWorkingDir/B423B4DC47613781364502AE135F77C7/2/WorkerOutputOnly.out, size=3970)
UATHelper: Packaging (Windows (32-bit)): Took 2639.9421058s to run UE4Editor-Cmd.exe, ExitCode=-1073740791
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Andrew\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (32-bit)): BUILD FA