I just updated the project to 5.0 from 5.0EA. While in editor everything runs fine but I tried to package it for some testing, and I’m getting the following error, even tho in Project Settings I only have checked Windows as platform. I wasn’t getting this error before, is there something I’m missing?
LogClass: Warning: In asset ‘None’, there is an enum property of type ‘EIOSVersion’ with an invalid value of ‘IOS_13’
LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_13
I uninstalled UE5 and then removed all of it’s files from AppData, reinstalled it and the problem is gone. I don’t know why it was trying to use IOS too even tho it wasn’t checked but at least that was the solution for me. Just uninstalling are reinstalling wasn’t enough.