when trying to package into windows 64bit i got Automation tool error (i have already installed common tools). how can i fix this. Is there anything wrong with my project? pls help !
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that “Common Tools for Visual C++ 2015” was selected when installing Visual Studio 2015.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Projects\unreal projects\h-mountain 4.12\Hmountain.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: No build products were made
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data.
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Projects\unreal projects\h-mountain 4.12\Hmountain.uproject
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\Games\Epic Games\UE_4.12\Engine\Programs\AutomationTool\Saved\Cook-2017.03.16-19.53.28.txt
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Games\Epic Games\UE_4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe “D:\Projects\unreal projects\h-mountain 4.12\Hmountain.uproject” -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -cookall -compressed -NativizeA
MainFrameActions: Packaging (Windows (64-bit)): ssets -abslog=“D:\Games\Epic Games\UE_4.12\Engine\Programs\AutomationTool\Saved\Cook-2017.03.16-19.53.28.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: Hmountain
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-842985298) SRandInit(-842985296).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.38:587][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.39:982][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.40:221][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.40:239][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:308][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:332][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:352][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:370][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:381][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:402][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:421][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:434][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:449][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:468][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:477][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:500][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:500][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:508][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:575][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:583][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:605][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:625][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:649][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:649][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.54:524][ 0]LogCook:Display: Max memory allowance for cook 8192mb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.54:525][ 0]LogCook:Display: Mobile HDR setting 1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.56:815][ 0]LogCook:Display: Done creating registry. It took 2.29s.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.56:948][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:…/…/…/Engine/Content ini setting was out of date
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:995][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:995][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_IcePlane_01’: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:995][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_IcePlane_01’: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_IcePlane_01.SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_IcePlane_01.SM_IcePlane_01’ was not found! (Referencer ‘/Game/Assets/Blueprints/Materials/M_Hang_Glider_Wing.M_Hang_Glider_Wing:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogLinker:Warning: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Blueprints/Meshes/SM_Ring’: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogLinker:Warning: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Blueprints/Meshes/SM_Ring’: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Blueprints/Meshes/SM_Ring.SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Blueprints/Meshes/SM_Ring.SM_Ring’ was not found! (Referencer ‘/Game/Assets/Blueprints/Materials/M_Boost_Ring.M_Boost_Ring:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’ was not found! (Referencer ‘/Game/Assets/Materials/M_Bird.M_Bird:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:000][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:000][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:000][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’ was not found! (Referencer ‘/Game/Assets/Materials/M_Bird_Inst.M_Bird_Inst:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’ was not found! (Referencer ‘/Game/Assets/Materials/M_Bird_Inst.M_Bird_Inst:SceneThumbnailInfoWithPrimitive_0:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:075][ 0]LogTexture:Display: Building textures: VirtualJoystick_Thumb (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:259][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:291][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:307][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:367][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:389][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:393][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:395][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:395][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:396][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:397][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:398][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:400][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:402][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:403][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:404][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:404][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:405][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:406][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:484][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:485][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:487][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:489][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:497][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:501][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:501][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:505][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:510][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:512][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:514][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:514][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:517][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:517][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:519][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:522][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:524][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:525][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:833][ 0]LogSavePackage:Display: Package /Engine/EngineDamageTypes/DmgTypeBP_Environmental contains assets, that were converted into native code. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:865][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:905][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:906][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:911][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:960][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:961][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:961][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:962][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:962][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:963][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:964][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:966][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:967][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:972][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:973][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:974][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:975][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:976][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:978][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:979][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:980][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:993][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:994][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:995][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:997][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:998][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:999][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:000][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:000][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:005][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:028][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:029][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:030][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:031][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:034][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:036][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:037][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:038][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:133][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:135][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:135][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:138][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:139][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:142][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:143][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:145][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:147][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:149][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:171][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:173][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:174][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:176][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:185][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:187][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:188][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:190][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:190][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:192][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:192][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:195][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:196][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:198][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:199][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:201][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:201][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:203][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:203][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:205][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:213][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:215][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:215][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:220][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:221][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:224][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:225][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:226][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:227][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:227][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Basics/LevelEditorAttract.LevelEditorAttract_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:228][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:229][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:231][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:232][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:233][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:233][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:236][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:236][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:236][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:237][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:240][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:241][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:242][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:242][ 0]LogCook:Display: Cooking /Paper2D/DummySprite → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:244][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:246][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:247][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:248][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:250][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:251][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:256][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:257][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:261][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:264][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:265][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:265][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:275][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:276][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:296][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:297][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:300][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:300][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:302][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:303][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:304][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:304][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:305][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:308][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:310][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:310][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:312][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:313][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:315][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:315][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:317][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:317][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Vectors/MF_RotateVector_90 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Vectors/MF_RotateVector_90.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:326][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Vectors/MF_RotateVector_90.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:327][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:363][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:365][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:367][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:368][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:369][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:372][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:372][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:375][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:378][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/SM_SkySphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:382][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:382][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:390][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Swizzle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:393][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:395][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:395][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:396][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:397][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:448][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:449][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals
.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:450][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:453][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.u
asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:457][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:458][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:460][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:462][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:463][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:464][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/TangentBasis → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:466][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:467][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:468][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:468][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/HueShift → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/HueShift.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:470][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/HueShift.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:472][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:475][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:476][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:486][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:487][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:489][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:490][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:493][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:494][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:500][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:501][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial.StaticMeshEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:502][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:503][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:505][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:506][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Basics/LevelEditorOverview.LevelEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:507][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:507][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:508][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.BlueprintEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:510][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:511][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.BlueprintMacroLibrariesEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:513][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:516][ 0]LogTexture:Display: Building textures: BlueprintMacroLibrary_64x (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:516][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.Tutorial_BP_MacroLib_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:517][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:518][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:519][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.BlueprintInterfacesEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:520][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:521][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:522][ 0]LogTexture:Display: Building textures: BlueprintInterface_64x (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:523][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:524][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:525][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.LevelBlueprintEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:526][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:526][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:528][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial.DestructibleMeshEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:528][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:529][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:554][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:555][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:556][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:556][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:558][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/MaterialEditorTutorial.MaterialEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:559][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:561][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:564][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:564][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:565][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial.ParticleSystemEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:566][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:594][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:598][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:598][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:728][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:729][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.PersonaAnimEditorWalkthrough_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:730][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:732][ 0]LogTexture:Display: Building textures: T_SmokeSubUV_8X8 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:738][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:740][ 0]LogTexture:Display: Building textures: T_soft_smoke (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:741][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:748][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:764][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:765][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:770][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:771][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:775][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:776][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:782][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:783][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:792][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:799][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:799][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:800][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.PersonaAnimBlueprintEditorWalkthrough_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:806][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:807][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.u
asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:814][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:814][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:841][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:842][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:846][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Paper2D/SpriteEditorTutorial.SpriteEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:847][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:848][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:851][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Paper2D/FlipbookEditorTutorial.FlipbookEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:852][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:853][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:854][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/Landscape_Manage_Mode.Landscape_Manage_Mode_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:857][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:858][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:866][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode.Landscape_Sculpt_Mode_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:866][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:867][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:875][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/Landscape_Painting_Mode.Landscape_Painting_Mode_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:875][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:877][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:880][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/LandscapeWalkThrough.LandscapeWalkThrough_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:881][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:882][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:885][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial.Foliage_Intro_Tutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:886][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:887][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:890][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.Foliage_Using_The_Tool_Tutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:891][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:895][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:896][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial.Foliage_Settings_Tutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:897][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:898][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:903][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:904][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:908][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:909][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:912][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:916][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:917][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:918][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:922][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:923][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:946][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:955][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:003][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:015][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:016][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:019][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:020][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:021][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:027][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:031][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:032][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:034][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:037][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:040][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:041][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:042][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:046][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:050][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:051][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:052][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:056][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:060][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:061][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:062][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:066][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:069][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:071][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:071][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:074][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:075][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:075][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:312][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:313][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:316][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:320][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:320][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:944][ 0]LogTexture:Display: Building textures: Paper2DFlipbook_TutorialIcon (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:956][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:957][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:959][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:960][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialA
MainFrameActions: Packaging (Windows (64-bit)): ssets/Paper2DFlipbook_TutorialIcon.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:962][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:523][ 0]LogTexture:Display: Building textures: T_Castle_ThumbstickOutter (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:523][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:525][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:547][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:547][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:548][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:575][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoDXT)
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:576][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:607][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_concrete_plate_01_D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_concrete_plate_01_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:617][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_concrete_plate_01_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:627][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Ice_Noise_N → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_Ice_Noise_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:629][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_Ice_Noise_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.21:965][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_SnowTree_01 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_SnowTree_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.21:975][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_SnowTree_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:010][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:011][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:012][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:017][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_SnowTree_BillBoard_D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_SnowTree_BillBoard_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:018][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_SnowTree_BillBoard_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:028][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_GR_CliffWall_TanJaggy_02_D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_GR_CliffWall_TanJaggy_02_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:031][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_GR_CliffWall_TanJaggy_02_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.14:943][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_UFO_Crash → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_UFO_Crash.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.14:949][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_UFO_Crash.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.15:325][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Landscape_Ambient…
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.16:708][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Audio/Landscape_Ambient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.16:734][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Landscape…
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.18:105][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Audio/Landscape.uasset
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