'P2UVector': identifier not found

Hi!
I’m trying to use code from this wiki page:

Everything looks good except that I’m getting this error

 error C3861: 'P2UVector': identifier not found

I included this headers to cpp

#include "PhysicsEngine/BodySetup.h"
#include "PhysicsPublic.h"
#include "PhysXIncludes.h"
#include "ThirdParty/PhysX/PhysX-3.3/include/geometry/PxTriangleMesh.h"
#include "ThirdParty/PhysX/PhysX-3.3/include/foundation/PxSimpleTypes.h"
#include "ApexDestructibleAssetImport.h" 

“PhysX” and “APEX” modules are also added.
Any ideas?

unreal 4.14:

P2UVector:

#include "PhysXPublic.h"

also 3 other updated includes for A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums :

#include "ThirdParty/PhysX/PhysX_3.4/include/geometry/PxTriangleMesh.h"
#include "ThirdParty/PhysX/PxShared/include/foundation/PxSimpleTypes.h"
#include "PhysicsEngine/BodySetup.h"