Please make this boring Maze highly interesting and engaging. All ideas welcomed. Thank you for reading.
Gameplay or just the maze itself?
Thank you for inquiring @EvilCleric. The Maze itself as gameplay.
- obviously, a bunch of horny minotaurs would spice it up
- have a random wall go up / become passable every now and then so one could rush to a shortcut
- pick up a power-up to smash a wall
- have walls slide, opening and closing paths
- have holes in the ground dropping the player to a maze underneath, now you have a 3.5D maze, sort of
- have a bunch of smaller mazes terraced, jump down, lurk around, reach the end to get catapulted to a maze above
- cover some areas up so the player must memorise a section, this triggers when the player enters said area
Where are all the IDEA GUYS when you really need them?!
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Divide it into small, manageable chunks. Have a puzzle to perform to get the door between the chunks to open.
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No clue why you posted this amazing thing in a random old thread? But please, leave the companion as is - cute AF!
I get it now. It has a maze. It IS a maze!
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Joining necropost bandwagon.
Best āmazeā game i know:
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I donāt see anything, itās very Zenā¦ āThe Empty Mazeā