This is our final year project at the University of Hertfordshire, based in a world that neglected the warning of climate change.
Ozone is a third person explorer set in a remote location within Kazakhstan in 2138 after major climate change events have occurred around the globe. The player will explore an arid environment deserted since 2068 based on an existing city in Kazakhstan called Almaty.
Due to the huge shifts in the climate, Almaty is no longer the cold city it once was, it now is surrounded by a desert with the sand slowly engulfing the remaining buildings within the city. With the ozone layer slowly failing, holes have begun to appear which cause devastating damage to the land below, the human population are calling these areas solar zones.
The player will follow the journey of a leader of a small group of survivors who have traveled the vast desert of Kazakhstan seeking a new, safe place to call home. After finding the now ruined, once thriving city of Almaty he decided that him and his people shall settle there and resurrect a new city from the rubble. They will help scavenge the environment for useful materials and objects that can help them survive and rebuild. Even though the world has seen these major changes, there is still society and life within the remaining locations. Democracy, law and order still exist within these populations.
The trailer shows the main character walking through the city trying to embrace what the city must have felt like when it was alive and bustling with people and trying to come to grips with his situation.
Josh Herring - Environment Artist
Evan John - Environment Artist
Jack Maw - Environment Artist
Kacper Stopa - Character Artist