Owner Not Valid

Player controller is where the inventory is and the inventory works.
Inside the player controller I use getOwner to call an interface function on the ThirdPersonCharacter.
The GetOwner node is never valid so the function inside the ThirdPersonCharacter is never called.
Is this incorrect or possibly a bug?
![Screenshot 2023-10-03 193915|690x432


(upload://44Lo9xnFlD0Pm2aRvFEuTrgo0UJ.png)


The player controller owns the pawn, not the other way around. You might be looking for “GetControlledPawn”

1 Like

thanks it worked
:fist_right: :fist_left:

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