Overriding Choose Player Start in UE5

I’ve found a lot of documentation for UE4 on overwriting the player start function to randomize, etc. For example here: [Basic guide] How to select a Player Start in multiplayer

However I’m not seeing the Choose Player Start function to override on my level blueprint. Any clue on how to override this on UE5? Was it renamed?

You cannot override it in the Level Blueprint as it belongs to GameModeBase. You should then create a GameModeBase blueprint:

AGameModeBase::ChoosePlayerStart | Unreal Engine Documentation

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Thank you for the realignment, my random player start selector is working great now.