Override of manifest not working

I have a issue with the andriod permissions, which are set by default. The only one i have added is BILLING. Ive created the ManifestRequirementsOverride.txt file as people say to do, but this doesn’t do anything.

File is in Game\Build\Android

Here is what i have in the file.

135032-capture.jpg

Hey Risager,

Sorry for the delay on this.

I have a couple of questions to help me better understand the issue:

  • When you say it doesn’t do anything, could you elaborate on what results you’re seeing vs. what you expect to see?
  • Could you provide a detailed list of steps I can follow to reproduce the issue on my end?

Thanks

I got it working through the editing the UnrealBuildTool. Commenting out the permission i didnt need.

Could someone off a detailed description of how to do that for the Blueprint users? These permission issues are killing me!

In case you didn’t find out yet …
I found solution to the problem in this link , follow the forum link , it was easier than i thought .

Same here !! Did u find any solution ??

yeah, place override in project/build/android