Hi there…
I am using UE 4.12 + GameDnaStudio MobileUtils, because I need jni connection by android services on my game (specially for calling from blueprint).
I have solved many problems and could run java functions by blueprint.
the only problem that is not solved yet, is how to overriding a method of the main game activity using MobileUtils_APL.xml
because I have tried this code on that xml file but it has encountered an error…thanks a lot…
@Override protected void
onActivityResult(int requestCode, int
resultCode, Intent data) { //code }