Is there a way to override common hotkeys so that they work regardless of the panel context?
Common keys like left and right arrow act differently depending on which panel has focus, but if you’re frequently working on a single task, like animating a sequence, the task of refocusing the editor to use a key is just a needless pain.
If the focus is on the viewport, the arrow keys move the camera. Now, the camera move needs to be undone, and focus needs to go back to the sequencer to move the time forward.
Same for switching between translate/rotate/scale - the hotkey in the sequencer does something different. “R” for scale isolates the selection in the viewport. Now the user needs to un-isolate, focus the viewport, clicking on something, (not the original selection), hit the hotkey, then reselect the thing they intended to scale.
This make sense?
Maybe there are better workarounds, but is there a way to set override hotkeys that work no matter which panel is in focus?