Override FTransform and FVector Edit Widget to show in different editor modes

This should be a good place to place a breakpoint and see why the property widget was not created in the edit mode

bool FEdMode::ShouldCreateWidgetForProperty(UProperty* InProp)
{
	return CanCreateWidgetForProperty(InProp) && InProp->HasMetaData(MD_MakeEditWidget);
}

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