Override DefaultCrypto.ini with the command line and RunUAT.bat

I’m trying to configure a batch file that can be used to build two different versions of a game with RunUAT.bat, a development build that is not encrypted and a shipping build that is. I know that encryption setting in the editor are stored in “DefaultCrypto.ini”, and my plan would be to make a separate .ini for the shipping build and I would want to use a command like the ones found in the docs here.

However the docs don’t list, a command line argument for the DefaultCrypto.ini file, does anyone know what the command line argument would be or where I can find them? Or if there is another way to do this? Our goal is to use the batch file with Jenkins such that it will build different versions of the game autonomously.

**EDIT: I solved this by generating an encryption key in the editor to generate a Crypto.json file. With a key ready you simply have to pass both -pak and -EncryptEverything to RUNUAT.bat.