I’m new to Unreal Engine and I’m enjoying myself a lot working with the program.
I ran into a small issue though that I can’t seem te resolve by looking for a solution on the internet.
Hence the following question:
I have no issue importing WAV. files into the content browser. If I put them inside my game the sound also works fine.
Once I turn on the override attenuation option the sound still works but only one time, when I reenter the Falloff Distance sphere the sound does not start again.
The real issue is that when I adjust the Radius and Falloff Distance to a smaller sphere (somewhere around 200) it stops working altogether.
It would be much appreciated if someone could help me out with this issue!
Thanks in advance!