I’m working on a project in Unreal Engine where I have a single actor that contains two components (Component1 and Component2) and two collision boxes (Box1 and Box2). I need to detect overlaps such that:
If only one component is overlapping with its respective box, nothing should happen.
If Component1 is overlapping with Box1 and Component2 is overlapping with Box2 at the same time, then I want to print a text messag