Overlap not working correctly on client

Hello, I’m having a problem when I use the client, the overlap event is working just fine in the offline move with the box that I create for the axe collision, but when I test in the client the overlap don’t count the movement, it’s like the axe didin’t move when I attack. Like I said, everything is working for the offline mode, but I can’t find the problem for the client… The collision is working for the client, the axe is moving with the box collision, the overlap that isn’t working correctly, he just trigger if the box already start colliding, if the axe move with the box and hit another target, didin’t work.

In the offline mode this distance the attack hit the target and the overlap work just fine.

But in the client the attack hit the target, but the overlap event don’t trigger.