Overlap events not trigger after a sequence is played for more than 1 second

Hi guys,

I’ve got an actor using a sphere collision. All is well until this actor starts moving following a track which uses the sequencer.

When the sequence starts, the actor moves following the track.

The problem is that the overlap events are triggered before starting the sequence and about one second after starting the sequence but anything after that and no overlap trigger ever again.

Would you know what’s up?

Thanks!

Clarification. It looks like the overlap stop working after either:

  • the sequence ended (reached the end)
  • I use set playback position and STOP or PAUSE (for when I need to reset it)

Looks like pausing or stopping the sequence freezes the actor so I should probably play the sequence from a level sequence.