Hi,
I ran into the Problem of my overlap Events not firing while being in Editor Mode. When i press play, they work just fine. But i would need / want them to work in Editor.
I am currently working on providing information for flying enemy units. Therefore i created a c++ component with which i would like to gather information of the environment.
More or less its like a 3D Grid.
I was setting up the mesh and collisions in the constructor.
The overlap event
I was running in debug mode of visual studio so i am certain that there was no event firing.
Cheers,
Proby