Overlap events don't seem to work with static meshes converted from BSP brushes

Hi GrindingMetal,

Did you add collision to the converted BSP static mesh? Currently when a BSP is converted it doesn’t have collision. It must be added manually in the static mesh editor.

We have that logged as JIRA UE-30892.

Let me know if that works for you.

Cheers,

TJ

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