Overlap doesn't work good

Hello !

Overlap doesn’t work good.
My problem:


Glass object:

Tracer Effect

Please help :frowning:

Your projectiles are probably moving far too quickly to be caught by collision. This happens when fast-moving objects meet low framerate. There is a workaround but it’s expensive. Underneath “Collision”, check Use CCD. This will force the object to always sweep it’s collision when moving.

If you’re not using the Projectile Movement Component, you should be. Don’t use PhysX objects for bullets.

Thank to your advice i know the reason of the problem.
Thank you very much for your kind support. :cool:

What was the problem?