Hello everybody !
I have a little problem. I’m doing a multiplayer game and I want to do a simple function where when the player approaches an item, a text is displayed on HIS screen. So I use the “On Component bergin overlap” node to detect when the player approaches the item, but the text is displayed on the screens of all players…
Help me please
I use the BP Third Person Character with all the basic parameters
Also one thing to keep in mind is that when you have a non player controlled instance of the same Character, you might wanna additionally use “IsLocallyViewed”.
If the Character is not ViewTarget, then you might not want to tell the nonviewtarget character to access references that are not valid.