Overall Scalability Level Settings :- how to change default parameters and add new graphic options to node

Hello,

iam looking a solution how to change default settings for “Overall Scalability Level”.
I would like to set for “low” profile some separate settings starts as medium (foliage for example)
I have struggle with a problem that foliage doesn’t appear when it sets to low (0) and its overide manual medium setting (sets to low and disables foliage)
i would also add new options to node as example renderer (Lumen,Shadow Maps,Aliasing Method)

[/Script/Engine.RendererSettings]
r.DynamicGlobalIlluminationMethod=2
r.ReflectionMethod=1
r.Shadow.Virtual.Enable=0
r.AntiAliasingMethod=2
r.MSAACount=1

please let me know how i can tweak/edit to have AIO node that sets with my preffered settings.
Thank you in advance

r.DynamicGlobalIlluminationMethod=2
r.ReflectionMethod=1
r.Shadow.Virtual.Enable=0
r.AntiAliasingMethod=2
r.MSAACount=1

the above can be tweaked at runtime via console

image

Yeah i know how to do ;)-Thanks
but the problem is how to change default values in node “overall scalability” i would have to “0” parameter set medium for foliage and medium for shadows (rest is set to lowest as standard) + add new settings to it as i metioned . ) 0 parameter disables foliage and also i don;t want force players to set manually each graphic setting .
Second option is to create presets - that set its manually but its additional spaghetti which i wouldn’t have

EDIT okay i found that i was looking for and know how to edit base values for scalability

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