Over 100k needed when *building* maps like FNC

In UEFN is there any chance removing the memory cap when only in the editor mode (or having a toggle option). I understand this is needed for publishing.
But when using a bunch of prefabs are placed down in one area to scout out props quickly from the player pov it is very annoying to hit 100k and then be unbale to copy or even move the ones you like quickly.
In FNC this is not a problem and you can go over 100k when building maps.