I’m using these models (see in image) for a fan game, but the outline texture is covering the entire model when it’s supposed to be based on camera view.
Here is the broken Unreal port:
The outline is attached to the model itself.
I’m using these models (see in image) for a fan game, but the outline texture is covering the entire model when it’s supposed to be based on camera view.
Here is the broken Unreal port:
Figured out why it covered model, I accidently put the glow in Normal instead of Emissive.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.