Outface Games - OG Mobile UI System

🏹FULL GAME UI System & ALL 2D + 3D SOURCE FILES INCLUDED

100% Blueprint | ✅ Top Performance | 100% Customizable

📱WORKS ON ANDROID & iOS

🎥 FEATURE VIDEO


🎮 TRY IT OUT on Android

📜 DOCUMENTATION | 📹TUTORIALS | 💬 DISCORD

The OG Mobile UI System is full game UI System built for high quality games that want top performance. It consists of a complete UI System with calendar rewards, game pass, tasks, AFK rewards, mailbox, shop, mini game, settings, profile customization, and more. It’s the backbone you normally spend months building. And to keep you sane: every Blueprint, function, and variable across 80+ Blueprints & 60+ Widgets is commented. Still want to change anything? No worries, all source files are included! This system gives you everything to build a top mobile game.


🎯Features

UI

  • Common UI based (Consistant styles, layer stacks)

  • Main menu Tabs (modular setup)

  • Top Bar that shows Stamina, Coins and Diamonds, Player Power, Level, Name and Avatar

    • Stamina refills automatically even while the game is closed

  • Calendar system that rewards the player for consecutive days played

  • Tasks system that gives rewards based on stats

  • AFK Resource collection system called "Hunt" that rewards the player with coins and diamonds every minute

  • Mailbox and Message system with rewards attached to inform the player of Update information or wish them happy holidays!

  • Settings Menu

  • Profile Customization

  • Free and Premium Game Pass (Like a battle pass)

  • Unlocking levels

  • Event Modes that are a challenge for the player but give extra rewards

  • Inventory system where items can be viewed, equipped and upgraded

    • Filter for item type (e.g., boots, helmets, etc. )

  • Traits Menu to upgrade attributes

  • Shop Menu to purchase chests and currencies

  • Mini Game Menu that allows for additional fun mini games to earn rewards

  • Pause Menu with restarting and quitting

  • Pop-Up Windows and Messages

  • Various Reward Screens

  • Intro Screen (with Intro Level where you can create see how it was made and create your own! ;)

Inventory System

  • 15+ Items that can be earned in 5 different ratities (Common, Uncommon, Rare, Epic and Legendary)

  • Additional Equipment that shows equipped items

  • Items can be upgraded

  • Level, Rarity and item type affect health and damage attributes

  • Power/Total Strength calculated from total health and damage

Progression

  • Profile Level and XP

  • Game level progress with stars earned and chests claimed

  • Stats like coins spent

Performance

  • Mobile focused optimizations (tick disabled wherever it isn’t needed)

  • Soft references where it makes sense (lower memory & load spikes)

  • Modular setup (Clean Inheritance and Dependencies)

Enabled Plugins:

ModelingToolsEditorMode

GameplayStateTree

CommonUI