"Outdated HLOD actors detected, HLODs need to be rebuilt"


I don’t see the rebuild option in World Settings. Anyone knows how to rebuild HLODs?

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I also have this issue mate, by any chance was you using UE5.4 PCG?

Did you ever find an answer to this?

bumping this thread, same issue


or Build → Build HLODS → Delete Hlods

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Build Menu > Build HLODs

I tried. Nothing is changed. 5.3.2version

In the world partitioning of UE5, each HLODActor records a SourceCellGuid, which is generated from the original GridName, CellSize, cell coordinates, etc. Each HLODActor at the HLOD0 level corresponds one-to-one with a single original grid cell. When the original cell is loaded, the HLODActor will be unloaded. This prompt indicates that the engine cannot find the original grid via the SourceCellGuid in the current world partition, which is likely due to modifications to objects in the scene or changes to world partition settings. In this case, it is necessary to rebuild the HLOD.