Out of video memory.

Hello. Maybe someone have a solution to this msg? I tried find solution by my self but as you notice i didnt find it. This error shows up same time when game project opens. Sorry if here are same topics but i didnt find solution to my problem in any of them. Somehow i need to lower video memory, so atleast i can open project and lower it by reduce it in game world.

Hello! I’ve seen this issue occurring before a couple of times, it used to happen to me while opening new games on my computer. Here are a couple of possible solutions:

  • Are you using DirectX 12 or 11? check to see what version your launching/ running on; if you are running on DirectX 12, change to 11 and see if that works.
  • Do you have an intel 13th Gen processor? There is a bit of a “known issue” with 13th/14th Gen Intel processor that generate this issue, to solve you have to:
    - Install Intel XTU (Extreme Tuning Utility)
    - Open the program as admin
    - switch performance core ratio from 55x to 54x hit apply

Let me know if that helped and good luck!

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Thanks for helping me out, but this wont work, i working on ryzen5-5600 and already used directX11

ok, lets troubleshoot it a bit further. Let me ask you a couple of questions:

  • is this happening with only 1 specific project or any time you try to open unreal?
  • you mentioned your processor is a ryzen5-5600; what are the rest of the specs for your pc?

You may need to allocate more VRam; I’m finding a few resources that mention this as a potential solution for AMD Ryzen 5-5600 video memory issues for other visual heavy programs like vega 7. Here is the steps for that in case you wanna give it a try:

  • Restart your computer
  • Mash Delete while it’s restarting to enter the BIOS
  • Look around for a “Integrated graphics dedicated memory” option and see how high it lets you go.

There are some negatives to doing this however that you should be aware of, the RAM you explicitly dedicate to integrated graphics will be unusable for other purposes.

If you have a simpler level in the project (like from starter content), you can change the default loading level. Go to your project file and in the config folder there is a file called default engine.
Open it with notepad and change the loading level, something like this :
GameDefaultMap=/Game/VehicleTemplate/Maps/VehicleExampleMap.VehicleExampleMap
(you should enter your project path and level you want to load (starting with /Game (which is actually Content folder in editors content browser))).
Then you could set scalability settings to low and try to load the other level.
Also, turn off any other application - like YouTube and such.

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Thanks. I changed to different startup map and now i can get in. than i changed scalability settings to low and tried all different settings but now i have another complicated crash error < World Memory Leaks: 2 leaks objects and packages. Is there an easy way to solve it. Or i need to find those specific objects somehow thro profiler?

You can right click on any folder or an asset and click on size map. Reference viewer is also useful to see if they are in some level .

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