when i upgrade my project to 4.27, and then run in pie, that is a error dialog popup. say “out of video memory trying to allocate a rendering resource.”
log:
[2021.09.22-03.31.23:040][824]LogD3D11RHI: Error: D3DDevice failed CreateBuffer VB with ByteWidth=-1011213360, BindFlags=0x89 Usage=0, CPUAccess=0x0, MiscFlags=0x0
[2021.09.22-03.31.23:040][824]LogD3D11RHI: Error: Result failed
at E:/UnrealEngine/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp:103
with error E_OUTOFMEMORY
the ByteWidth is negative…what is the matter?
additional information:
in the afternoon, i do some debug.
when i delete groom component, it’s work without error.