Hi Aaraark, usually this problem happens when your VRAM is full. Is this the case? You can check by observing VRAM in the Windows Task Manager while the render runs.
What other rendersettings are you using (AA, PathTracer etc.)? Maybe there is also some advice in this topic, that can help you: Path Tracing Render Crashes on Large Project (RTX 4080 Super, 64GB RAM) - #6 by comlys