Hey all I am having out of memory crashes and I am not sure why. I am working with a 16x16km partitioned landscape and the initial import process goes smoothly and runs smooth as silk. I am able to apply material, procedural foliage, water, etc no problem…at first. The crashes occur when I close unreal and re-open the project while it is loading texture resources. I created a new project and migrated everything over and that seemed to temporarily fix the issue but now it is back to crashing out of nowhere. Crashes even occur with no foliage, water or materials applied. Completely empty level except for landscape.
Using UE 5.2.1
GPU utilization is at 23%, CPU at 10% and memory at 25% when crash occurs.
24gb dedicated GPU memory, 64gb shared GPU memory, total 88gb.
I have 128gb ram, RTX4090, Ryzen 9 7950X, 4TB NVMEs. I have tried a plethora of different tweaks and fixes to no avail:
- Verified reflection capture res was 128
- Increased streaming poolsize 10000+
- Disabled/enabled texture streaming/LODs
- Disabled/enabled virtual textures
- Switched between DX11/DX12/Vulkan
- Updated/rolled back and DDU cleaned nvidia drivers
- Windows updates current
- Increased pagefile to 64gb
- Memtested my ram and stresstested CPU/GPU all passed
I read somewhere that OFPA can cause these issues which makes sense considering creating a new project fixed the issue for a while. Any suggestions?
Log:
[2023.07.06-11.30.57:478][813]LogD3D12RHI: Display: D3D12 CreateCommittedResource failed with params:
Heap Type: 1
Heap Flags: 0
Resource Dimension: 3
Resource Width: 16384
Resource Height: 16384
Format: 1
Resource Flags: 1
[2023.07.06-11.30.57:479][813]LogD3D12RHI: Error: Adapter->CreateCommittedResource(Desc, GetGPUMask(), HeapProps, InCreateState, InResourceStateMode, DefaultState, InClearValue, &NewResource, InName, false) failed
at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12PoolAllocator.cpp:430
with error E_OUTOFMEMORY
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 5 = 262144 KB (2D[1] 16384x4096 PF_R32_UINT UAV) Shadow.Virtual.PhysicalPagePool
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 33 = 87424 KB (2D 8192x2048 PF_R32_FLOAT UAV) Shadow.Virtual.HZBPhysicalPagePool
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 4 = 87424 KB (2D 8192x2048 PF_R32_FLOAT UAV) Shadow.Virtual.HZBPhysicalPagePool
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 76 = 87424 KB (2D 8192x2048 PF_R32_FLOAT UAV) Shadow.Virtual.HZBPhysicalPagePool
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 26 = 73984 KB (2D 4352x4352 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 48 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 51 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 49 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 25 = 65536 KB (2D 4096x4096 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 9 = 65536 KB (2D 4096x4096 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 12 = 57344 KB (3D 1024x1024x56 PF_R8 UAV) GlobalDistanceField.PageAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 116 = 40000 KB (2D 3988x2508 PF_FloatR11G11B10 UAV) TSR.Output
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 111 = 40000 KB (2D 3988x2508 PF_FloatR11G11B10 UAV) TSR.Output unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 18 = 40000 KB (2D 3992x2512 PF_R32_FLOAT RT) Editor.PrimitivesDepthHistory
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 115 = 40000 KB (2D 3992x2512 PF_R32_FLOAT RT) Editor.PrimitivesDepthHistory unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 43 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 24 = 32768 KB (2D 4096x4096 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 19 = 22528 KB (3D 171x108x128 PF_FloatRGBA RT UAV) VolumetricFog.LightScattering
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 83 = 22528 KB (3D 171x108x128 PF_FloatRGBA RT UAV) VolumetricFog.LightScattering unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 30 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 46 = 16384 KB (2D 4096x4096 PF_BC5 UAV) Lumen.SceneNormal
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 47 = 16384 KB (2D 4096x4096 PF_BC6H UAV) Lumen.SceneEmissive
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 44 = 16384 KB (2D 4096x4096 PF_BC7 UAV) Lumen.SceneAlbedo
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 45 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 50 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 117 = 10112 KB (2D 3988x2508 PF_R8 UAV) TSR.History.Metadata
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 112 = 10112 KB (2D 3988x2508 PF_R8 UAV) TSR.History.Metadata unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 84 = 10048 KB (2D 1996x1256 PF_FloatR11G11B10 UAV) TSR.Output
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 113 = 10048 KB (2D 1996x1256 PF_FloatR11G11B10 UAV) TSR.Output unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 54 = 9600 KB (2D 1364x884 PF_DepthStencil) SceneDepthZ
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 100 = 9600 KB (2D 1364x884 PF_DepthStencil) SceneDepthZ unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 32 = 9600 KB (2D 1364x884 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 87 = 9600 KB (2D 1364x884 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 23 = 9600 KB (2D 1364x884 PF_FloatRGBA RT UAV) SceneColor
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 31 = 9600 KB (2D 1364x884 PF_FloatRGBA RT UAV) Shadow.Denoiser.TemporalAccumulation0
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 82 = 9600 KB (2D 1364x884 PF_FloatRGBA RT UAV) Shadow.Denoiser.TemporalAccumulation0 unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 39 = 9600 KB (2D 1364x884 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 103 = 9600 KB (2D 1364x884 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 69 = 8192 KB (2D 1024x1024 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 70 = 8192 KB (2D 1024x1024 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 71 = 8192 KB (2D 1024x1024 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 11 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 13 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 52 = 4864 KB (2D 1364x884 PF_A2B10G10R10 RT) GBufferA
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 102 = 4864 KB (2D 1364x884 PF_A2B10G10R10 RT) GBufferA unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 109 = 4864 KB (2D 1364x884 PF_A2B10G10R10 UAV) TSR.History.Guide
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 37 = 4864 KB (2D 1364x884 PF_FloatRGB UAV) Lumen.ScreenProbeGather.BackfaceDiffuseIndirect
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 104 = 4864 KB (2D 1364x884 PF_FloatRGB UAV) Lumen.ScreenProbeGather.BackfaceDiffuseIndirect unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 38 = 4864 KB (2D 1364x884 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 105 = 4864 KB (2D 1364x884 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 40 = 4864 KB (2D 1364x884 PF_R32_FLOAT UAV) Lumen.DepthHistory
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 108 = 4864 KB (2D 1364x884 PF_R32_UINT UAV) TSR.History.SubpixelDepth
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 110 = 4864 KB (2D 1364x884 PF_R8G8B8A8 UAV) TSR.History.Moire
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 29 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 114 = 2560 KB (2D 1996x1256 PF_R8 RT) Final Luminance
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 34 = 2432 KB (2D 1364x884 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 86 = 2432 KB (2D 1364x884 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 63 = 2432 KB (2D 682x429 PF_FloatRGBA RT) VolumetricRenderTarget.Reconstruct
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 66 = 2432 KB (2D 682x429 PF_FloatRGBA RT) VolumetricRenderTarget.Reconstruct
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 79 = 2432 KB (2D 682x442 PF_FloatRGBA UAV) LightShaft.TemporalAA
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 107 = 2432 KB (2D 682x442 PF_FloatRGBA UAV) LightShaft.TemporalAA unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 61 = 2304 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 93 = 2304 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 59 = 2112 KB (2D 688x672 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 95 = 2112 KB (2D 688x672 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 28 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 53 = 1408 KB (2D 1024x512 PF_R16F UAV) HZBFurthest
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 101 = 1408 KB (2D 1024x512 PF_R16F UAV) HZBFurthest unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 14 = 1344 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 17 = 1344 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 16 = 1344 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 27 = 1280 KB (2D 1364x884 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 85 = 1280 KB (2D 1364x884 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated unused(1)
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 36 = 1280 KB (2D 1364x884 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode
[2023.07.06-11.31.08:315][813]LogConsoleResponse: 106 = 1280 KB (2D 1364x884 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 35 = 1280 KB (2D 1364x884 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 88 = 1280 KB (2D 1364x884 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 62 = 1216 KB (2D 682x429 PF_G16R16F RT) VolumetricRenderTarget.ReconstructDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 65 = 1216 KB (2D 682x429 PF_G16R16F RT) VolumetricRenderTarget.ReconstructDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 78 = 1024 KB (2D 256x256 PF_A32B32G32R32F UAV) PathTracer.Skylight
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 81 = 1024 KB (2D 256x256 PF_A32B32G32R32F UAV) PathTracer.Skylight
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 15 = 1024 KB (3D 63x63x252 PF_R8 UAV) GlobalDistanceField.MipTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 67 = 640 KB (2D 341x215 PF_FloatRGBA RT UAV) VolumetricRenderTarget.SecondaryTracing
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 75 = 640 KB (2D 341x215 PF_FloatRGBA RT UAV) VolumetricRenderTarget.Tracing
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 68 = 640 KB (2D 341x215 PF_FloatRGBA RT UAV) VolumetricRenderTarget.TracingDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 21 = 576 KB (Cube 128 PF_FloatR11G11B10 RT UAV) SkyLight.CapturedSkyRenderTarget
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 20 = 576 KB (Cube 128 PF_FloatR11G11B10 RT UAV) SkyLight.ConvolvedSkyRenderTarget0
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 22 = 576 KB (Cube 128 PF_FloatR11G11B10 RT UAV) SkyLight.ConvolvedSkyRenderTarget1
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 74 = 384 KB (2D 256x256 PF_R32_FLOAT UAV) PathTracer.SkylightPdf
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 80 = 384 KB (2D 256x256 PF_R32_FLOAT UAV) PathTracer.SkylightPdf
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 55 = 320 KB (3D 43x27x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 99 = 320 KB (3D 43x27x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 60 = 256 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 94 = 256 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 57 = 192 KB (2D 86x84 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 97 = 192 KB (2D 86x84 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 56 = 192 KB (3D 43x27x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 98 = 192 KB (3D 43x27x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 89 = 128 KB (2D 192x104 PF_FloatRGB UAV) SkyAtmosphere.RealTimeSkyCapViewLut
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 90 = 128 KB (2D 192x104 PF_FloatRGB UAV) SkyAtmosphere.RealTimeSkyCapViewLut unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 77 = 128 KB (2D 192x104 PF_FloatRGB UAV) SkyAtmosphere.SkyViewLut unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 10 = 128 KB (3D 32x32x16 PF_FloatRGBA UAV) SkyAtmosphere.CameraAPVolume0
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 73 = 128 KB (3D 32x32x16 PF_FloatRGBA UAV) SkyAtmosphere.RealTimeSkyCapCamera360APLut
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 91 = 128 KB (3D 32x32x16 PF_FloatRGBA UAV) SkyAtmosphere.RealTimeSkyCapCamera360APLut unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 42 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 41 = 64 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 64 = 64 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 8 = 64 KB (2D 1x1 PF_FloatRGB UAV) SkyAtmosphere.DistantSkyLightLut
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 72 = 64 KB (2D 1x1 PF_R16F UAV) Dummy
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 92 = 64 KB (2D 1x1 PF_R16F UAV) Dummy unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 6 = 64 KB (2D 256x64 PF_FloatRGB UAV) SkyAtmosphere.TransmittanceLut
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 7 = 64 KB (2D 32x32 PF_FloatRGB UAV) SkyAtmosphere.MultiScatteredLuminanceLut
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 58 = 64 KB (2D 86x84 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 96 = 64 KB (2D 86x84 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth unused(1)
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 1 = 64 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 3 = 36 KB (2D 66x64 PF_A16B16G16R16) SSProfiles
[2023.07.06-11.31.08:316][813]LogConsoleResponse: 2 = 8 KB (2D 768x8 PF_R8) AsciiTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse:
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Pool: 1408/1595 MB (referenced/allocated)
[2023.07.06-11.31.08:316][813]LogConsoleResponse:
[2023.07.06-11.31.08:316][813]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions):
[2023.07.06-11.31.08:316][813]LogConsoleResponse: BloomX Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture Lumen.ScreenProbeGather.LightingProbabilityDensityFunction OIT.SampleTrans TSR.AntiAliasing.Raw
[2023.07.06-11.31.08:316][813]LogConsoleResponse: BloomY Lumen.RadianceCache.FinalRadianceAtlas Lumen.ScreenProbeGather.NumHistoryFramesAccumulated RayTracingOcclusion TSR.ClosestDepthTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Cloud.ColorCubeDummy Lumen.RadianceCache.RadianceProbeAtlasTextureSource Lumen.ScreenProbeGather.RayInfosForTracing RenderTarget TSR.DummyOutput
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Cloud.SkyAOTexture Lumen.RadianceCache.RadianceProbeIndirectionTexture Lumen.ScreenProbeGather.RoughSpecularIndirect Scene(1/16) TSR.HalfResOutput
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Cloud.SkyAOTexture2 Lumen.Radiosity.FilteredTraceRadianceAtlas Lumen.ScreenProbeGather.ScreenBentNormal Scene(1/32) TSR.History.Guide
[2023.07.06-11.31.08:316][813]LogConsoleResponse: CombineLUTs Lumen.Radiosity.ProbeSHBlueAtlas Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance Scene(1/4) TSR.History.Metadata
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Dummy Lumen.Radiosity.ProbeSHGreenAtlas Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder Scene(1/64) TSR.History.Moire
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Editor.PrimitivesColor Lumen.Radiosity.ProbeSHRedAtlas Lumen.ScreenProbeGather.ScreenProbeHitDistance Scene(1/8) TSR.History.SubpixelDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Editor.PrimitivesDepth Lumen.Radiosity.TraceRadianceAtlas Lumen.ScreenProbeGather.ScreenProbeMoving SceneColor TSR.HistoryRejection
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Editor.PrimitivesDepthHistory Lumen.Reflections.AccumulatedResolveVariance Lumen.ScreenProbeGather.ScreenProbeRadiance SceneDepthZ TSR.Moire.Luma
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Editor.SelectionOutline Lumen.Reflections.NumHistoryFramesAccumulated Lumen.ScreenProbeGather.ScreenProbeRadianceSHAmbient SceneVelocity TSR.Output
[2023.07.06-11.31.08:316][813]LogConsoleResponse: EyeAdaptationTexture Lumen.Reflections.RayTraceDistance Lumen.ScreenProbeGather.ScreenProbeRadianceSHDirectional SelectionOutlineColor TSR.ParallaxFactor
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Final Luminance Lumen.Reflections.ReflectionDownsampledDepth Lumen.ScreenProbeGather.ScreenProbeSceneDepth Shadow.Denoiser.DenoiserOutput0 TSR.ParallaxRejectionMask
[2023.07.06-11.31.08:316][813]LogConsoleResponse: GBufferA Lumen.Reflections.ReflectionRayBuffer Lumen.ScreenProbeGather.ScreenProbeTraceMoving Shadow.Denoiser.Injest0 TSR.PrevClosestDepthTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: GBufferB Lumen.Reflections.ReflectionTraceHit Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition Shadow.Denoiser.PreConvolution0 TSR.PrevScatteredSubpixelDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: GBufferC Lumen.Reflections.ReflectionTraceRadiance Lumen.ScreenProbeGather.ScreenProbeWorldNormal Shadow.Denoiser.Reconstruction0 TSR.PrevUseCountTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: GBufferD Lumen.Reflections.ResolvedSpecularIndirect Lumen.ScreenProbeGather.ScreenProbeWorldSpeed Shadow.Denoiser.TemporalAccumulation0 TSR.ReprojectedHistoryGuide
[2023.07.06-11.31.08:316][813]LogConsoleResponse: GBufferE Lumen.Reflections.ResolvedSpecularIndirectDepth Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader SkyAtmosphere.CameraAPVolume0 TSR.ReprojectedHistoryMoire
[2023.07.06-11.31.08:316][813]LogConsoleResponse: GBufferF Lumen.Reflections.ResolveTileUsed Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices SkyAtmosphere.DistantSkyLightLut TSR.SceneColorLdrLuma
[2023.07.06-11.31.08:316][813]LogConsoleResponse: HalfResolutionDepthCheckerboardMinMax Lumen.Reflections.ResolveVariance Lumen.ScreenProbeGather.TileClassificationModes SkyAtmosphere.MultiScatteredLuminanceLut TSR.Velocity.Dilated
[2023.07.06-11.31.08:316][813]LogConsoleResponse: HalfResolutionDepthMinAndMax Lumen.Reflections.SpecularIndirect Lumen.ScreenProbeGather.TraceHit SkyAtmosphere.RealTimeSkyCapCamera360APLut TSR.Velocity.HoleFilled
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Histogram Lumen.ResampledCardCaptureDirectLighting Lumen.ScreenProbeGather.TraceRadiance SkyAtmosphere.RealTimeSkyCapViewLut TSR.velocity.HoleFillMask
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Histogram.Scatter32 Lumen.ResampledCardCaptureIndirectLighting Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance SkyAtmosphere.SkyViewLut ViewFamilyTexture
[2023.07.06-11.31.08:316][813]LogConsoleResponse: HZBClosest Lumen.ResampledCardCaptureNumFramesAccumulated Lumen.TranslucencyVolume.SHLighting0 SkyAtmosphere.TransmittanceLut VolumetricFog.IntegratedLightScattering
[2023.07.06-11.31.08:316][813]LogConsoleResponse: HZBFurthest Lumen.SceneAlbedo Lumen.TranslucencyVolume.SHLighting1 SLW.SceneColorWithout VolumetricFog.LightScattering
[2023.07.06-11.31.08:316][813]LogConsoleResponse: LightingChannels Lumen.SceneDepth Lumen.TranslucencyVolume.SHLightingNewHistory0 SLW.SceneDepthWithout VolumetricFog.VBufferA
[2023.07.06-11.31.08:316][813]LogConsoleResponse: LightShaft.TemporalAA Lumen.SceneDirectLighting Lumen.TranslucencyVolume.VolumeTraceHitDistance SLW.SeparatedMainDirLight VolumetricFog.VBufferB
[2023.07.06-11.31.08:316][813]LogConsoleResponse: LightShaftBlur Lumen.SceneEmissive Lumen.TranslucencyVolume.VolumeTraceRadiance Substrate.DummyWritableTexture VolumetricRenderTarget.Reconstruct
[2023.07.06-11.31.08:316][813]LogConsoleResponse: LightShaftDownsample Lumen.SceneFinalLighting MipGeneration Tonemap VolumetricRenderTarget.ReconstructDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: LightShaftOcclusion Lumen.SceneIndirectLighting Nanite.MaterialDepth Translucency.AfterDOF.Color VolumetricRenderTarget.SecondaryTracing
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Lumen.CardCaptureAlbedoAtlas Lumen.SceneNormal Nanite.MaterialResolve TranslucentVolumeAmbient0 VolumetricRenderTarget.Tracing
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Lumen.CardCaptureDepthStencilAtlas Lumen.SceneNumFramesAccumulatedAtlas Nanite.PreviousOccluderHZB TranslucentVolumeAmbient1 VolumetricRenderTarget.TracingDepth
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Lumen.CardCaptureEmissiveAtlas Lumen.SceneOpacity Nanite.VisBuffer64 TranslucentVolumeDirectional0
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Lumen.CardCaptureNormalAtlas Lumen.ScreenProbeGather.BackfaceDiffuseIndirect OIT.SampleColor TranslucentVolumeDirectional1
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Lumen.DepthHistory Lumen.ScreenProbeGather.DiffuseIndirect OIT.SampleCount TSR.AntiAliasing.Filtered
[2023.07.06-11.31.08:316][813]LogConsoleResponse: Lumen.RadianceCache.DepthProbeAtlasTexture Lumen.ScreenProbeGather.FastUpdateMode OIT.SampleDepth TSR.AntiAliasing.Noise
[2023.07.06-11.31.08:316][813]LogConsoleResponse:
[2023.07.06-11.31.08:316][813]Cmd: rhi.DumpMemory
[2023.07.06-11.31.08:318][813]RHI resource memory (not tracked by our allocator)
[2023.07.06-11.31.08:318][813] 0.000MB - Pixel buffer memory - STAT_PixelBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 1209.641MB - Structured buffer memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 268.986MB - Ray Tracing Acceleration Structure memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 90.283MB - Vertex buffer memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 15.528MB - Index buffer memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 2.175MB - Uniform buffer memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 18.285MB - Texture memory Cube - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 37.859MB - Texture memory 3D - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 7819.480MB - Texture memory 2D - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 1.688MB - Render target memory Cube - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 126.500MB - Render target memory 3D - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813] 13695.625MB - Render target memory 2D - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced
[2023.07.06-11.31.08:318][813]23286.051MB total
[2023.07.06-11.31.08:319][813]LogWindows: FPlatformMisc::RequestExit(1)
[2023.07.06-11.31.08:319][813]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0)
[2023.07.06-11.31.08:319][813]LogCore: Engine exit requested (reason: Win RequestExit)