We’re running into an issue upon when changing language to japanese or another language that uses characters we’re getting a crash.
From what I can find I suspect the cause could be GfxPluginNativeRender.dll
appears to use ANSI WinAPI (e.g. LoadLibraryA
, fopen
), and crashes when the path cannot be resolved.
Repro steps:
- Install the game to a folder like
C:\Games\ここに道を譲ってください\
- Launch the game
- Immediate crash
Environment: Unity + EOS SDK 1.17.0
Has anyone experienced this or do you have a workaround?
Does anyone know if there is an issue with the GfxPluginNativeRender?
Thanks