OSX Mouse Inputs caught by background editor window

Branch: 4.4, commit 7acd717240e8647c80976406d0a1921fe8e09999 (with a few changes to build, including Oculus SDK 0.4.1 manually downloaded)

Description: Mouse Input gets caught on window Tutorial Window that is behind the Editor Window. You can also visually see that when the mouse is on top of that window it will show mouse cursor, but when it isn’t it will show the “aim cursor” (+).

Steps:

  • Launched build
  • Opened project
  • Have tutorial window open and move the Editor to the front
  • Move the mouse around, notice how it looks like a cursor when you move it over the tutorial window area, and + outside
  • Click and see that the input only gets passed to the Editor window if the mouse is the +

System Specs: OS X 10.9.4, 2.2GHz, 16GB RAM, AMD 6750M 512MB

Hi nafonso, while this won’t help immediately this bug will be fixed in the next editor release.