Nvidia has it’s own GPU driver for OS X system. In my experience it improves game performance a lot but the EGL doesn’t seem to like it very much. I’ve tested with OS X default driver (a recent update to 10.11.2 caused that. NV’s driver had to be updated before it could be used in 10.11.2) and it looks cool. Also the Editor crashes a lot when I try to launch it from launcher but I’m not sure if it’s related to the driver. But it’s mostly okay if I launch the it from Xcode.
I am also having this problem on my Mac Pro with the latest web driver! Every now and then it will draw correctly but most of the time a lot of the Launcher is just garbage rendering.
Mac Pro 2012
OSX 10.11.2
Nvidia GTX970
Nvidia Web Driver: 346.03.04f02
Also, the Unreal Editor itself almost never successfully opens the projects and examples provided in the Learn section. Most hang at 94% or 95% and never successfully open.
first time matters, I’ve barely created a new project since I switched to the web driver and I can open all the previously created projects “fine” (it crashes most of the time when I open any project directly from launcher and after I send the report and re-open the editor, I can open projects without a problem)
Hello,
Thank you for reaching out to the Epic support team. We have recently restructured our support system to better assist our users across Epic’s growing catalog of products.
Epic Games launcher support will now be handled by our Player Support team through an email ticketing system and active knowledge base. This support will encompass the download and installation of the launcher and the various Epic Games products hosted on the launcher (UE, UT, Shadow Complex, Fortnite, and Paragon). The launcher support team will also handle connection issues related to these products. The launcher support site can be accessed here (http://help.epicgames.com/).
Traditionally, Unreal Engine support has been handled through AnswerHub, and this particular process will not change. Users of the Unreal Engine may continue to post questions and issues as normal and interact with the engine support team. Any questions or issues that arise prior to the successful installation of the Unreal Engine should be directed at the website above and the launcher support team.
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