I have an Orthographic Scene Capture 2D actor above a character which is facing downwards. I have an auto skeletal mesh swapping system for the foliage when the character comes close to a static foliage actor. The skeletal mesh shows up in the Render Target, but the normal “static” instanced foliage doesn’t show up. Even the grass does not show up. I have all the show flags enabled too.
Any ideas?