I know that you can change the perspective camera to use hor+ FOV by putting
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
inside of DefaultEngine.ini but it doesn’t seem to affect the orthographic camera. So how do i make the orthographic cameras FOV have a set vertical fov that instead widen/thin the horizon based on the aspect ratio.