Hi guys, i’m trying to workout a mini map using Orthograph.
Add a SceneCapture2D to map.
Set a camera up at Location Z @ 9000 (this cover the whole map).
Change the Prospective to Orthograph.
Set Orthograph from 15000 to 40000 so i cover the whole map.
Right Click Content Folder, Textures>Render Texture. Right click Render Texture, convert to Texture.
Go back to map select SceneCapture2D, add Texture to Texture Target.
And… it works,
The problem is the Orthograph Width is set to 15000 so on minimap the player is in proportion with the map. I need to set mine to 40000 to cover the whole map which in turn make the player on the mini map move x8 more than he should.
Is there a way to magnify the Ortho to get the correct perspective
Here is a pic at Ortho at 15000, it only cover about 2-3 blocks.
Here is a pic with Ortho at 40000, you can see the map is smaller but covers the 8 blocks and is out of proportion when moving.
Any ideas how to fix this?
Thank in advance.