Orient Rotation to Movement Option dosen't work

this is Behavior Tree when Zombie detects player, than chase player by Move To node.
but as you know, Move To node makes character’s rotation stuttering.
So I tried uncheck Use Controller Yaw, check Orient Rotaions to Movement Option, and Set Rotation Rate to (0, 0, 720) like this:

image

but setting this options makes AI just goes forward, like the video shows.
why this happening? I can’t find why… please help.

Hi there @Shark_Bladder, hope you’re well!

This topic has been moved from International to Character & Animation.

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Thanks and happy developing! :slight_smile:

Set AnimBP’s Root Motion Mode to ‘Ignore Root Motion’, than it works.

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