Orient player to the angle of the terrain?

Hey there, folks! Just starting out working in UE4 and loving the heck out of it so far! I’ve been fiddling around in the Third Person template and I’ve come across something that I’d like to get figured out: When the player character runs up a slope, he stays oriented straight upwards. How do I make it such that, when he is walking up, or down a sloped terrain his body angles to the terrain, rather than him staying upright when running up a hill. It doesn’t look natural to me.