4.24 made some improvements on Plugin management for new projects. I really appreciate that you can disable VR plugins now!
Yet…
I found several issues with plugins.
First of all. Many plugins have own groups.
As example: Web browser is in the Widgets group, yet, there’s a **Web **group.
You also may see **the **Undefined group there.
Some plugins now can’t be enabled without Chaos plugin, yet Chaos itself doesn’t work. [HR][/HR]
Mobile plugins grouping is complete insanity, you can find mobile plugins anywhere. We even have the Android group that has only ONE plugin in it. [HR][/HR]
The other thing is Dev connector Plugins (Integration).
Why Windows build has an XCode plugin enabled by default?
[HR][/HR]
Magic Leap. Yeah. No clue why it’s everywhere… Yet they have own Lumin group.
[HR][/HR]
I’ve already requested this before.
We need to separate Engine Plugins from Project Plugins.
Every user has own setup. Especially that’s important for projects that are using Source Control.
Thank You.