Blender's tools to Move objects and Navigate the viewport are finally in Unreal Engine. Stop using Gizmos in favor of a faster workflow.
DOCUMENTATION AND TUTORIAL: https://orencloud.art/secret-blender-transform
Move objects (G), Rotate (R), Scale (S) - (Customizable shortcuts)
Navigate the 3D viewport: Orbit (MiddleMouse), Pan (Shift+MiddleMouse), Precision Zoom (ScrollWheel)
Box Select with Shift + Mouse Drag (without clicking), Box Deselect with Ctrl, Alt to Box intersect, Shift+Alt to Sphere select (NEW)
Snap to XYZ axis while transforming, press again for local coordinates, middle mouse drag to find the closest Axis
Shift to slow transforms down, Ctrl to enable snapping, Left Click to confirm, Right Click to undo
While Scaling: Alt to scale around Individual Origins, Ctrl+Alt to scale only location between selected objects, Shift+Alt to scale using the mouse as a temporary pivot
While Rotating: Alt to rotate around Individual Origins, Shift+Alt to rotate using the mouse as a temporary pivot
Alt+G to reset Position, Alt+S reset scale, Alt+R reset rotation
Ctrl+G to teleport an object at mouse position, Ctrl+Shift+G Copy location and rotation from last selected object to all selected actors
Arrow Down while Moving(G) to snap the object to the ground
Works in the main selection mode, no need to change anything, also works during Simulation mode
Works in animation mode to move bones for control rigs exactly like normal objects
Disable the features you don't need with checkboxes in the editor's preferences
Alt+D to duplicate and move objects right away
Shift+S to Scale the object from the camera's perspective
Shift+Tab to toggle between World Space Coordinates and Local Space Coordinates
Tab to toggle between two viewport camera bookmarks to quickly move from working on your environment to your assets
Future updates:
- Will work in the blueprint viewport editor
- Will work in the graph editor to move and scale keyframes
- Will work in modeling mode to move faces and vertices with Blender's modeling shortcuts
- Will work in materials to move nodes
Simple installation for all projects: drop the unzipped SecretBlenderTransform folder in C:\Program Files\Epic Games\UE_5.7\Engine\Plugins then enable the plugin in your project's settings
To install it for different Uneal Engine versions: go to one of your existing projects, create a folder called "Plugins" add the unzipped plugin inside, delete the Binaries and Intermediate folders inside the plugin, start your project, click yes to rebuild the plugin, you can now add the SecretBlenderTransform folder to C:\Program Files\Epic Games\UE_5.7\Engine\Plugins