Orbit: Weather & Seasons BP

Thank you looking forward for posted numbers. Maybe i would have one additional question. The snow coverage method where the snow isnt being build up under cover objects is that working with pre-set static objects, or is it also working with realtime objects? For example if you would place static object in realtime would it also fit with cover system? Not that its any deal breaker if it doesnt work, but just to make sure. Also not sure if you said it before, is snow buildup using tesselation or is it POM and is it adjusting current set material for landscape, or is it additional material?