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Orbit Camera System

Hi everyone,

I have just released the Orbit Camera System on the Marketplace. With the Orbit Camera System you can predefine Cameras, their orbit behaviour and switch between them with a variety of options.

https://youtube.com/watch?v=dLOYgYBP9yU

**For more Details go the Marketplace site: Marketplace Link

Documentation**

v1.0:

  • Inital Release

v1.0.1:

  • Preview Values are now reset when deselecting the camera

v1.1.0:

  • Fixed descriptions for a couple of functions and values
  • refactored Orbit Camera Component hierarchy. To have a cleaner setup which fixes some conceptional issues
  • Cameras Orbit Root Position is now decoupled form actor, so you can attach and move it with other objects
  • fixed some smooth transition bugs

v1.1.1:

  • Fixed RotateCamera() bug where Yaw input would also pitch the camera

Up coming Features:

  • Roll Movement and Limits
  • Physics collision
  • Wind/woosh Sounds when Camera is moved, depending on speed

If you have any Feature Requests please leave a comment.

Best
RealVisStudios

Just Released Version 1.1.0

  • Fixed descriptions for a couple of functions and values
  • refactored Orbit Camera Component hierarchy. To have a cleaner setup which fixes some conceptional issues
  • Cameras Orbit Root Position is now decoupled form actor, so you can attach and move it with other objects
  • fixed some smooth transition bugs

Best
RelaVis

v1.1.1:

  • Fixed RotateCamera() bug where Yaw input would also pitch the camera