Options for generated content using text input

Hello everyone,

we are looking into options to create parts of our game environment by text input from the player. Over the past days/weeks we have been looking into multiple tools for this. The PCG with the UE 5.2 update looks very promising but I’m personally new to that tool and am wondering if by use of this tool and/or in combination with blueprints we can open up the mesh/content input in the PCG based on text.
Just curious to hear if other people are also looking into this or have some experience maybe or tips/advice on what directions to look into for this kind of thing.

Cheers