It would be nice to have the middle mouse button act as the panning tool for blueprint eidtor, problem being, the right mouse button doesn’t always bring up the command menu (usually when you move the mouse a slight bit) It can get a wee bitty frustrating
Please have it as an editor preferences option (as not everyone has a middle mousebutton) so that it can be switched manually. If there is a temporary fix for this, I would be happy to know
This bugs me too just because of the inconsistency. I use middle mouse button to pan in the Unreal editor and in Maya and in Photoshop, but then in Blueprint editor it’s right click to pan. Why.
Would be great to have MMB panning and RMB to zoom (or Alt-MMB and Alt-RMB) so it’s consistent with the preview, especially in the graph tab where both are next to each other.
And also match Maya / Mobu / max 2016 navigation system