I am utilizing Unreal Engine for virtual production, incorporating a 2K Decklink card to receive an HD SDI signal from a single fixed camera studio setup. Unfortunately, due to hardware limitations and the complexity of my virtual environment, I’m constrained to scalability settings no higher than ‘High.’ While the chroma keyed output appears clear on the SDI monitor, the rendered output from the Decklink card exhibits haziness. I have optimized the setup, ensuring the virtual environment is of high quality. Is the haziness in the keyed video output connected to the scalability settings, and do you have any additional recommendations for improvement? Thank you.