Optimizing TChar<WIDECHAR>::ToLower()

Hello everybody,

I just started a blog on rendering and system programming. The first post is on a basic Unreal Engine 4 optimization. I thought you may find it interesting . Next post will probably also be about another optimization.


Quite interesting, great blog post, looking for more :wink:

Great post.

A tutorial on setting up VTune with UE4 would be great.